PACKAGE
QBCORE QBOX ESX

FiveM Map Editor & Builder | 30,000+ Props with Pictures

77.99 59.99 EUR
FiveM Map Editor & Builder | 30,000+ Props with Pictures
DETAILS
SAVE 30.00%

Place anything, in game

rm_mapeditor is a full map editor inside FiveM. Fly a free camera, pick from more than 30,000 GTA V props with a picture of each, place them with real handles and hand the finished build back as data: a layout your whole server sees, a ymap, a resource that stands up on its own, or rows for your own housing script.

See it in action

Watch the video on YouTube


30,000 props, every one with a picture

The prop list with a picture of every prop, over Legion Square

  • Around 23,000 props, 5,000 elements (glass, light rigs, decals) and 2,200 structures (walls, floors, window frames), each rendered and measured.
  • Search by label, model name or pasted hash; filter by category, tag and kind. Star the ones you use.
  • Every row knows its size, ground offset, triangles, collision, embedded lights, DLC and the gamebuild it needs, and a prop that will not spawn where you stand says why.

Filter the whole game

The category menu open with a count on every category

  • Categories with their counts, kinds (props, structures, elements) and where a prop belongs, so 30,000 rows come down to the dozen you want.

Placing that feels right

A bench selected with its handles and the typed position and rotation

  • Move and turn handles, world or own axes, a grid from 0.1 to 1 metre, edge snapping, typed coordinates and rotation.
  • Undo and redo across everything, tint any prop with palettes, collision off, recolour a lamp post's own light.

Hundreds at once

An area marked on the ground, then filled with potted plants

  • Scatter with a brush, fill an area, lay fences and lamp posts along a line. A fill can take several props at random from the brush.

The map's own props

A street light of the map selected, with Hide and Replace with prop

  • Switch world objects on and click the map itself: hide a street light, a bin or a wall, or replace it with an editable copy in the same place.

Lights

A warm light placed over the plants at night

  • Point and spot lights with colour, range, brightness, cone and shadows, drawn while the layout is active and by an exported resource.

Layouts, sessions and export

The layout browser with one layout active for the server

  • Save, reopen, copy and activate a layout for every player on the server.
  • Build together: invite editors and viewers, see their cursors, share the time and weather, optionally in a routing bucket of your own.
  • Export a layout JSON, a ready resource, a Lua table, ymap XML or Spooner XML. Import layouts, ymap XML and Spooner/MapObject XML.
  • Fold your own prop pack into the catalog with the bundled tool: thumbnails and measurements generated for you.

A ready resource in one click

The export dialog on the resource shape

  • The resource export writes a folder you drop into resources: props, lights, hidden map pieces, tint and collision, standing up on its own with no database.

For developers

The prop viewer with the measurements

  • openEditor turns the editor into a placement UI for any resource: pass a shell or an origin and get the rows back in its frame, ready to store.
  • Filter what the picker offers, cap the count, hold it to a zone. A viewer export and two lookups answer what a prop is.
  • /prop_inspect opens any prop on its own with its measurements.

Details

  • Frameworks: none needed, so QBCore, Qbox, ESX and standalone all work.
  • Requires: oxmysql and OneSync. No ox_lib.
  • Permissions: ace based. Builders see their own layouts, admins see every one and can activate one for the server.
  • Code: source included. Every file is readable and yours to change.
  • Payment: one time, no subscription.
  • RedM: the RedM edition is a separate package (video).
  • Docs: docs.rainmad.com/resources/map-editor-place-anything
  • Support: discord.gg/rainmad